UnrealCV Dev for UnrealZoo
UnrealCV Dev for UnrealZoo is the continuously developed and tested feature surface used by UnrealZoo. These capabilities are currently available in UnrealZoo builds before they are promoted into the open-source UnrealCV plugin. Use an UnrealZoo environment when following these pages.
This is an availability label, not a second open-source plugin distribution. The open-source command contract remains Command System; the development command inventory is documented separately so clients can detect and handle the difference explicitly.
The development features are tested in UnrealZoo first. General-purpose parts
that mature without project-specific dependencies may later move into the
open-source plugin. The Runtime MCP server implementation is not currently part
of this repository; public clients, examples, and agent skills are maintained
in the UnrealCV Runtime MCP repository. This public staging
repository is intended to move to the unrealcv organization.
Start with UnrealCV Dev for UnrealZoo for the current development feature summary.
Overview
Development Commands
Architecture