# Basic usage in a new project¶

ue4: 4.14, unrealcv: v0.3.9, level: basic, updated: 06/27/2017

This tutorial assumes the basic knowledge of using a command line. If you are a windows user and do not have much knowledge of using command line and find it difficult to understand, please let us know.

## 1. Install the plugin (build from source code in this tutorial)¶

In this tutorial the project and plugin folders are refered as the console varialbe plugin_folder and project_folder

export plugin_folder=$HOME/workspace/unrealcv # Clone the UnrealCV repository git clone https://github.com/unrealcv/unrealcv${plugin_folder}

# Switch to version v0.3.10
cd {plugin_folder}
git checkout v0.3.10

# Build the plugin binary
export UE4="/Users/Shared/Epic Games/UE_4.14/"
python build.py --UE4 ${UE4}  More details about the plugin installation can be found in Install UnrealCV Plugin. ## 2. Create a new project and copy the plugin to the project folder¶ Creat a ‘Blueprint - First Person’ project. Refer the project folder with a project_folder variable export project_folder="$HOME/Documents/Unreal Projects/MyProject"

# Copy the compiled plugin to the project folder to install it.
cp -r "${plugin_folder}"/Plugins/ "${project_folder}"/Plugins/


Restart the UE4 project and make sure the plugin is successfully loaded