# Panoramic Camera UnrealCV Dev For UnrealZoo can capture a 360-degree equirectangular image from a camera. The output uses a 2:1 panorama layout. ## Python API - `set_camera_panoramic_resolution(camera_id, cube_face_resolution)` sets the cube-map face resolution used for the capture. - `capture_panoramic(camera_id, output_path, width=None, height=None)` writes the panorama to an image file. ```python import unrealcv client = unrealcv.Client('127.0.0.1', 9000) client.set_camera_panoramic_resolution('Camera1', 1024) client.capture_panoramic('Camera1', 'C:/captures/panoramic.png') client.capture_panoramic( 'Camera1', 'C:/captures/panoramic_4k.png', width=4096, height=2048) ``` Higher cube-face resolutions improve detail and increase capture cost. Use a `.png`, `.jpg`, or `.exr` output path according to the required image format.